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Mafia Game


Type of Game: College - Mafia Game

Equipment: Normal Deck of Cards

Formation: Vs.

# of Players: 10+

Description: Warning!! This game can and will become very addicting. I started playing this at my parents house once (my parents are over 50 years old) all of the sudden we looked up and noticed that it was after 3:00 in the morning. (My parents go to bed at 9:00 every night)This is one addicting party game. Be forewarned

Choose one player to be the "Moderator" for the game. The moderator will not be playing. Pass out a card to each player from the deck. The meanings of each of the cards are as follows:

  • Queens = Mafia
  • Kings = Sheriff
  • Jacks = Doctor
  • Number cards = Ordinary People

Only use the amount of cards that you have players. You have to include 2 Mafia(queens), 1 Sheriff(king), 1 Doctor(jack) each round. The moderator should be in control of this aspect of card shuffling or one of the players that die.

The moderator proceeds to each player and allows them to choose and keep a card, without showing anybody. This card will be that player's identity for the round.

The goal of this party game is to kill everyone else; the goal of everyone else is to kill the mafia. Once all players have an identity, the moderator begins a story of their liking, that results in the following...

All players close their eyes. The moderator will give a signal for the mafia people "wake up" by opening their eyes(and if there is more than one, by looking at each other if they like).

Mafia: They then, in conjunction, silently, decide on another player to try to kill, by pointing to that player. The moderator makes note of the victim, and the mafia go back to sleep. Make sure that the players are far enough away from each other that no one can tell players movements.

Sheriff: The sheriff now wakes up on the moderators cue, and points to another player, to ask whether or not that player is a mafia player. The moderator, having just seen who the mafia is, nods yes or shakes his head no. The sheriff goes back to sleep.

Doctor: The doctor now wakes up on the moderators cue, and points to another player (or himself), to attempt a miraculous save of somebody. The moderator makes note of this player and the doctor goes back to sleep.

Now, everybody wakes up. The person at whom the mafia pointed is now dead, UNLESS that is the same person at which the doctor pointed, in which case he is "saved" and may continue playing.

Dead people are out of the game, and may not make any signals or say anything, and are simply silent observers. When a person is dead, he reveals his card so that everyone can see what he was.

Now that someone has been killed (or not, if the doctor saved him), the townspeople (aka all remaining players) talk about things, and eventually make an accusation.

Accusation: An accusation is made when one person says "I accuse _____ of being Mafia" (since everyone naturally claims not to be). Once an accusation has been made, someone else must "second" the accusation. When the accusation has been made, the two accusers may give their reasoning, and the accused may make a defense.

After this, all players stick their hands out in front of them, thumbs out to the side. On the count of 3, players either make a thumbs up or thumbs down signal. The votes are counted, and if there are more thumbs down than up, the accused is now dead, the same way that dead people are described above.

Whether someone is killed or not, after one accusation has been played out, play continues with another round. Everyone goes to sleep and the process begins again. Play continues until all remaining players are either mafia or non-mafia, at which time the remaining players win!


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